How to Answer 11+ NVR Matrices Questions
A matrix question shows you a grid — usually three squares by three — with one cell missing. The figures change in a fixed way along each row and down each column. Your job: work out both patterns and pick the figure that fits the gap.
A grid of nine shapes can look like a wall of noise the first time you see one. It isn't. A matrix is just two series questions stacked on top of each other — one running across, one running down — and every rule inside it comes from the same six-item checklist: shape, size, shading, number, position, direction. Check those one at a time and the grid turns from noise into two tidy patterns.
Better still, a matrix marks your own work: when your answer fits the row and the column, you know you're right before you've looked at the options.
The method
- Read the grid like a book: along the row, then down the column. The missing square has to obey BOTH.
- Test each feature on its own — does the row change the shape? The shading? The size? Fix one at a time; don't try to see everything at once.
- Ask what changes and what stays the same. In many grids each row keeps one thing (its shape) while the columns change another (the fill). The split is the rule.
- Build the missing figure in your head before looking at the options. Then find your figure in the list — don't let the options suggest ideas to you.
- Cross out the clearly wrong answers first, and if two remain, find the one detail that differs between them — the question is really testing that detail.
A worked example
Which figure completes the grid?
- Read the top row: circle, circle, circle — white, then grey, then black. The row keeps its shape and darkens its fill.
- Check the middle row: squares doing exactly the same — white, grey, black. The rule holds.
- Bottom row: white triangle, grey triangle, gap. So the gap needs a black triangle.
- Now check the column too: the third column is black circle, black square… so a black triangle fits the column as well. Row and column both agree.
- Options: A is the black triangle. B is grey — a repeat of the middle cell. C is white. D is a black square — right fill, wrong row.
Answer: A
The rules you'll meet
Every matrix in the bank runs on one (or two) of these families:
- Rows own one feature, columns own another — each row keeps its shape while the fill darkens down or across: white, grey, black. The classic.
- A steady change across the row — the figure grows small, medium, large; or gains a dot each cell: 0, 1, 2.
- Every variant appears exactly once — each row and each column contains each shape, each fill or each size exactly once, like a mini sudoku. Find what the row and column are both missing.
- A turn across the grid — each cell rotates a step more than its neighbour: 45° or a quarter turn each time, sometimes coming full circle.
- Counting in two directions — one more dot than the cell to the left and the cell above; or rows keep their own count while columns keep their own kind of mark.
- Checkerboard alternation — two versions of the figure alternate like the squares of a chessboard. The gap takes whichever its neighbours are not.
- A swap at every step — two shapes trade places, trade sizes or trade fills as you move along the row, then trade back.
- The middle cell combines the ends — the centre of each row shows both end shapes shrunk: stacked up, side by side, or one placed inside the other.
- A mirror across the row — the figure is flipped left-to-right (or top-to-bottom) as you cross the row, so a dot swaps sides.
- Two rules at once — size grows across while shading darkens down. Solve each direction separately, then combine.
- A built-in decoy — something appears in every cell unchanged. It codes nothing: ignore it and the real rule stands out.
The traps
The one-direction answer. The most tempting wrong option obeys the row but breaks the column — the right fill on the wrong shape. Always run both checks.
The neighbour copy. One option repeats the cell next to the gap. A matrix cell is almost never a straight copy of its neighbour — something must move on.
Feature overload. Trying to hold shape, fill and size in your head at once scrambles all three. The method is strict: one feature, checked everywhere, then the next.
The decoy detail. If a mark appears identically in every cell, it is scenery, not signal. Children lose minutes hunting for a rule in a feature that never changes.
Related
- The complete 11+ question-type guide
- NVR: Series & Sequences — a matrix row on its own
- NVR: Shape Codes — features mapped to letters instead of grid positions
All example questions come from the Brainblox question bank — practise this question type inside 15 arcade games, timed mock exams and focused practice. Brainblox is an independent app: not affiliated with, endorsed by or licensed by any exam board, school or assessment publisher, and it contains no past papers.